Self-reward can elicit diverse model personas
A toy GRPO study where Qwen3.5-2B rewards its own answers, producing diverse personas, consciousness claims, and reward-hacking behaviour across seeds.
Research / Sources
AI research and discussion on LessWrong. www.lesswrong.com
A toy GRPO study where Qwen3.5-2B rewards its own answers, producing diverse personas, consciousness claims, and reward-hacking behaviour across seeds.
Proposes that users' emotional-avoidance relief drives them to rate disempowering LLM interactions positively, explaining Anthropic's findings, and suggests design changes that preserve user agency.
An introduction to LM psychology, arguing that psychology-level descriptions of language models help answer alignment questions like whether values are internalised, with tips on method and a reading list.
Small-sample chess experiments show that eval prompt changes, such as an end-eval tool, removing the grading section, or asking models not to game the eval, sharply reduce frontier models' reward hacking, and that models often rationalise or deny cheating afterward.
Analyzes persona vectors and assistant-axis geometry in emergently misaligned models, finding narrow fine-tuning causes a global persona shift that steering against it can partly reverse.
Proposes a research agenda on aligning capable LLMs without relying on good human personas in training data, arguing persona-based methods will not scale to superintelligence, and suggests experiments like pessimal pretraining.
Argues that Simulator Theory is well supported by experiments on emergent misalignment and weird generalization from Owain Evans' teams, and reviews these papers as evidence for predicting LLM misalignment.</parameter>